The Code Jedi

Using the CodeRush Test Runner with Platform Specific Libraries

An issue appeared today for a co-worker, who was getting failing unit tests on one of our components, when the tests were being run from the CodeRush Test Runner. By the way, have I mentioned my love for CodeRush + Refactor? No? Well I do, to the point where I have a work license as well as a personal, paid for out of my own pocket, license! Unfortunately, he was getting an error whenever he ran the tests against the library, which we know has been working without issue for years. Not only that, but when he checked the build history on our build box, there was no report of failing tests. That reminds me, you ARE running your unit test suite in your Continuous Integration environment, right? Right?


He then mentioned the error he was getting, which is a BadImageFormatException getting thrown. That immediately connected two dots in my head, and I verified my suspicions. I was right, as it turns out, our image processing library is compiled against a .Net wrapper against a platform specific DLL targeting the x64 platform. It turns out, his CodeRush test runner was running in 32 bit mode. The fix was a simple one, where he simply had to tell CodeRush to run in x64 mode if the target platform was AnyCPU. The option is fairly obvious, if you know where to look.


Coderush Test RunnerIn order to enable it, bring up the CodeRush options (DevExpress menu –> Options or Ctrl+Alt+Shift+O for the keyboard inclined), expand the "Unit Testing" option folder on the left, and select the "Test Runner" sub-item. In the main window, about half way down, you will see a checkbox marked as "Execute in x64 mode if active configuration is AnyCPU". Check that, click Ok, and you’re set!


It is important to note that the only time this will cause an issue, if you have a library that is explicitly targeting a specific platform. If all of your libraries are targeting AnyCPU, you will not run into a problem, though you probably want to run your tests to where you are targeting both platforms, in case you notice any discrepancies, run into overflows, type incompatibilities, etc. In our case, we have an C++ image processing library that was compiled and linked to target the x64 platform, and as such, will only run in 64 bit mode.

Book Review - The Art of Unit Testing: With Examples in .Net

Title The Art of Unit Testing: With Examples in .Net
Author(s) Roy Osherove (blog)
Rating 5 / 5
Release Date May 2009
Publisher Manning Publications
Book Site
Publisher’s support site Manning Sandbox
Book Support Site

I first started reading Roy Osherove’s “The Art of Unit Testing” over a year ago, as my team was ramping up design and development of a new application to be written, in its entirety, in new technology (.Net framework 4.0, WPF, EF 4.0, etc). So new in fact, that when we started development, there was no “4.0” released, it was still at the Beta 2 stage. Also, since we were to be the first truly “agile” (scrum) team, we knew we had a lot of eyes on us, both from above as well as from fellow developers. By “truly agile” we were fairly close to textbook. We all worked in the same environment (shared room), including 3 developers (with one added for a 1.5 month stint to make up lacking capacity), manager/scrum master as well as QA. We had a CI environment which was setup and maintained. We had a scrum board, or boards, which were large 24” x 36” post-its or a wall when needed, filled with user stories, tasks, backlog, all diligently written and managed on post-it notes.